libOGC  1.0
Defines
TLUT name

Name of Texture Look-Up Table (TLUT) in texture memory. More...

Defines

#define GX_BIGTLUT0   16
#define GX_BIGTLUT1   17
#define GX_BIGTLUT2   18
#define GX_BIGTLUT3   19
#define GX_TLUT0   0
#define GX_TLUT1   1
#define GX_TLUT10   10
#define GX_TLUT11   11
#define GX_TLUT12   12
#define GX_TLUT13   13
#define GX_TLUT14   14
#define GX_TLUT15   15
#define GX_TLUT2   2
#define GX_TLUT3   3
#define GX_TLUT4   4
#define GX_TLUT5   5
#define GX_TLUT6   6
#define GX_TLUT7   7
#define GX_TLUT8   8
#define GX_TLUT9   9

Detailed Description

Name of Texture Look-Up Table (TLUT) in texture memory.

Each table GX_TLUT0-GX_TLUT15 contains 256 entries,16b per entry. GX_BIGTLUT0-3 contains 1024 entries, 16b per entry. Used for configuring texture memory in GX_Init().

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