00001 #ifndef _PA_Palette
00002 #define _PA_Palette
00003
00004
00005 void PA_LoadSpriteExtPal(bool screen, u16 palette_number, void* palette);
00006 void PA_LoadBgExtPal(bool screen, u16 palette_number, void* palette);
00007
00008
00015
00016
00017
00019
00021 #define PAL_BG0 0x05000000
00022 #define PAL_SPRITE0 0x05000200
00023 #define PAL_BG1 0x05000400
00024 #define PAL_SPRITE1 0x05000600
00025
00026 #define REG_BRIGHT 0x0400006C // Brightness
00027
00028
00029
00047 #define PA_LoadPal(palette, source) {\
00048 DMA_Copy((void*)source, (void*)palette, 256, DMA_16NOW);\
00049 if (palette == PAL_SPRITE0) PA_LoadSpritePal(0, 0, (void*)source);\
00050 if (palette == PAL_SPRITE1) PA_LoadSpritePal(1, 0, (void*)source);\
00051 if (palette == PAL_BG0) {u8 itemp; for (itemp = 0; itemp < 4; itemp++) PA_LoadBgPal(0, itemp, (void*)source);}\
00052 if (palette == PAL_BG1) {u8 itemp; for (itemp = 0; itemp < 4; itemp++) PA_LoadBgPal(1, itemp, (void*)source);}}
00053
00054
00070 #define PA_LoadPal16(palette, n_palette, source) DMA_Copy((void*)source, (void*)(palette + (n_palette << 5)), 16, DMA_16NOW);
00071
00072
00088 #define PA_RGB(r,g,b) ((1 << 15) + (r) + ((g)<<5) + ((b)<<10))
00089
00103 void PA_SetBrightness(bool screen, s8 bright);
00104
00105
00106
00115 extern inline void PA_SetPalNeg(u32 palette) {
00116 u16* pal = (u16*)palette;
00117 u16 i;
00118
00119 for (i = 0; i < 256; i++) pal[i] = ~pal[i];
00120 }
00121
00122
00123
00124
00136 extern inline void PA_SetPal16Neg(u32 palette, u8 n_palette) {
00137 u16* pal = (u16*)palette;
00138 u16 i;
00139
00140 for (i = (n_palette << 4); i < ((n_palette + 1) << 4); i++) pal[i] = ~pal[i];
00141 }
00142
00143
00149 void PA_InitSpriteExtPal(void);
00150
00151
00152
00158 void PA_InitBgExtPal(void);
00159
00160
00161
00176 extern inline void PA_LoadSpritePal(bool screen, u8 palette_number, void* palette)
00177 {
00178 PA_LoadSpriteExtPal(screen, palette_number, palette);
00179 }
00180
00181
00182
00183
00198 extern inline void PA_LoadBgPal(bool screen, u16 bg_number, void* palette){
00199 PA_LoadBgExtPal(screen, bg_number, palette);
00200 }
00201
00202
00203
00218 #define PA_SetBgPalCol(screen, color_number, colorRGB) BG_PALETTE[color_number + (screen << 9)] = colorRGB
00219
00234 #define PA_SetSpritePalCol(screen, color_number, colorRGB) BG_PALETTE[256 + color_number + (screen << 9)] = colorRGB
00235
00236
00237
00249 extern inline void PA_SetBgColor(bool screen, u16 color){
00250 BG_PALETTE[screen<<7] = color;
00251 }
00252
00253
00254
00257
00258
00259
00260
00261 #endif
00262
00263