PA9.h

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00001 #ifndef _PA_Main
00002 #define _PA_Main
00003 
00004 #ifdef __cplusplus
00005 extern "C" {
00006 #endif
00007 
00008 
00009 
00010 #define USE_PA_SPLASH
00011 
00012 // Comment out this line to limit the text sizes to only a single size, size 2... 
00013 // This will make you gain 200-300ko
00014 //#define TEXT_ALLSIZES
00015 
00016 
00017 #include <nds.h>
00018 #include <nds/memory.h>
00019 #include <nds/bios.h>
00020 #include <malloc.h>
00021 
00022 extern bool PA_Screen;
00023 
00024 typedef struct {
00025    u8 NoIdea; 
00026    u8 Year;
00027    u8 Month;
00028    u8 Day;
00029    u8 NoIdea2;
00030    u8 Hour;
00031    u8 Minutes;
00032    u8 Seconds;
00033 } RTC;
00034 extern RTC PA_RTC;
00035 
00036 extern inline void PA_WaitForVBL(void);
00037 
00038 extern s16 PA_ScreenSpace; // Espace entre les 2 écrans...+192
00039 
00040 #define BG_GFX1                    0x6000000
00041 #define BG_GFX2                    0x6200000
00042 #define SPRITE_GFX1         0x6400000
00043 #define SPRITE_GFX2         0x6600000
00044 
00045 
00046 //Pour le DMA Copy...
00047 #define REG_DMA3SRC *(volatile u32*)0x040000D4
00048 #define REG_DMA3DST *(volatile u32*)0x040000D8
00049 #define REG_DMA3CNT *(volatile u32*)0x040000DC
00050 #define DMA_ON 0x80000000
00051 #define DMA_NOW 0x00000000
00052 #define DMA_16 0x00000000
00053 #define DMA_32 0x04000000
00054 #define DMA_16NOW (DMA_ON | DMA_NOW | DMA_16)
00055 #define DMA_32NOW (DMA_ON | DMA_NOW | DMA_32)
00056 #define DMA_Copy(source, dest, count, mode) {REG_DMA3SRC = (u32)source; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) | (mode);}
00057 
00058 #define DMA_Clear(dest, count, mode) {REG_DMA3SRC = (u32)Blank; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) | (mode);}
00059 
00060 #define DMA_Force(ulVal,dest, count, mode) {REG_DMA3SRC=(u32)&ulVal; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) |(mode) | DMA_SRC_FIX;}
00061 
00062 // Commandes pour la lumière des écrans
00063 #define BACKLIGHT(screen)   BIT(2+screen)
00064 
00065 
00066 
00067 
00068 
00069 
00070 
00071 #include <stdarg.h> // Pour le système de text
00072 #include <string.h>
00073 
00074 #include "gbfs.h"
00075 #include "gba-jpeg-decode.h"
00076 #include "Sound9.h"
00077 
00078 
00079 #define _REG8 *(volatile u16 *)
00080 #define _REG16 *(volatile u16 *)
00081 #define _REG32 *(volatile u32 *)
00082 
00083 #include "arm9/video.h"
00084 #include "arm9/PA_Sprite.h"
00085 #include "arm9/PA_SpriteDual.h"
00086 #include "arm9/PA_Sound.h"
00087 #include "arm9/PA_Micro.h"
00088 #include "arm9/PA_Draw.h"
00089 #include "arm9/PA_Interrupt.h"
00090 #include "arm9/PA_Keys.h"
00091 #include "arm9/PA_API.h"
00092 #include "arm9/PA_Math.h"
00093 #include "arm9/PA_Palette.h"
00094 #include "arm9/PA_PaletteDual.h"
00095 #include "arm9/PA_Save.h"
00096 #include "arm9/PA_FS.h"
00097 #include "arm9/PA_GBFS.h"
00098 #include "arm9/PA_SpecialFx.h"
00099 
00100 #include "arm9/PA_Tile.h"
00101 #include "arm9/PA_TileDual.h"
00102 #include "arm9/PA_Keyboard.h"
00103 
00104 #include "arm9/PA_Text.h"
00105 #include "arm9/PA_Window.h"
00106 
00107 #include "arm9/PA_Mode7.h"
00108 
00109 #include "arm9/PA_3D.h"
00110 #include "arm9/PA_IA.h"
00111 
00112 #include "arm9/splash.h"
00113 #include "arm9/splash2.h"
00114 #include "arm9/PApalet.h"
00115 extern const unsigned short bitmap[768];
00116 
00117 
00118 #include "arm9/NeoSplash.h"  // Splash NeoFlash
00119 
00120 
00121 #define SWITCH_SCREENS  (1<<15)
00122 
00123 
00124 
00125 #define N_HBLS 263
00126 
00127 
00128 
00137 extern u32 *Blank;
00138 
00139 
00140 
00141 
00142 
00143 
00144 
00146 // Général
00148 
00149 #define SIZEOF_8BIT(x)          (sizeof(x))
00150 #define SIZEOF_16BIT(x)         (sizeof(x)>>1)
00151 #define SIZEOF_32BIT(x)         (sizeof(x)>>2)
00152 
00153 
00154 
00155 
00156 #define CODE_IN_IWRAM __attribute__ ((section (".iwram"), long_call))
00157 #define IN_IWRAM __attribute__ ((section (".iwram")))
00158 #define CODE_IN_EWRAM __attribute__ ((section (".ewram"), long_call))
00159 #define IN_EWRAM __attribute__ ((section (".ewram")))
00160 #define PACKED __attribute__ ((packed))
00161 
00162 
00163 
00164 
00165 
00166 
00167 
00168 // Jpeg functions :
00169 void PA_jpeg_GetImageSize(char* name, int* width, int* height);
00170 void PA_jpeg_BltImage(char* name, u16* vram, int output_width, int output_height);
00171 
00172 extern const s16 PA_SIN[512];
00173 
00174 
00175 
00176 typedef struct {
00177    u8 Color;  // Favorite Color
00178    u8 BdayMonth; // Mois d'anniversaire
00179    u8 BdayDay;  // Jour de naissance
00180    u8 AlarmHour;
00181    u8 AlarmMinute;
00182    u8 Name[21];
00183    u8 NameLength;
00184    u8 Message[53];
00185    u8 MessageLength;
00186    u8 Language; // Langue... 0 pour Jap, 1 pour anglais, 2 pour francais...
00187 } infos;
00188 extern infos PA_UserInfo;
00189 
00190 #define INFO_COLOR *(u8*)0x027FFC82
00191 #define INFO_BDAY_MONTH *(u8*)0x027FFC83
00192 #define INFO_BDAY_DAY *(u8*)0x027FFC84
00193 #define INFO_ALARM_HOUR *(u8*)0x027FFCD2
00194 #define INFO_ALARM_MINUTE *(u8*)0x027FFCD3
00195 #define INFO_NAME *(u8*)0x027FFC86
00196 #define INFO_NAME_LENGTH *(u8*)0x027FFC9A
00197 #define INFO_MESSAGE *(u8*)0x027FFC9C
00198 #define INFO_MESSAGE_LENGTH *(u8*)0x027FFCD0
00199 #define INFO_LANGUAGE  *(u8*)(0x027FFCE4)
00200 
00201 
00213 void PA_Init(void);
00214 
00215 
00216 
00228 extern inline void PA_SetVideoMode(bool screen, u8 mode) {
00229        (*(vuint32*)(0x04000000 + (0x1000 * screen))) &= ~7;
00230        (*(vuint32*)(0x04000000 + (0x1000 * screen))) |= mode;
00231 }
00232 
00233 
00234 
00240 void PA_UpdateUserInfo(void);
00241 
00242 
00248 void PA_UpdateRTC(void);
00249 
00250 
00258 void PA_LoadSplash(void);
00259 
00260 
00266 void PA_NeoSplash(void);
00267 
00268 
00269 
00275 extern inline void PA_WaitForVBL(void){
00276 swiWaitForVBlank();
00277 }
00278 
00279 
00280 
00286 extern inline void PA_SwitchScreens(void) {
00287 POWER_CR ^= SWITCH_SCREENS; 
00288 PA_Screen = !PA_Screen;
00289 }
00290 
00291 
00297 extern inline void PA_InitCPUMeter() {
00298        PA_CPU = 0; 
00299        PA_MaxCPU = 0; 
00300        PA_lines = 0; 
00301        PA_VBLCount = 0;
00302        PA_nVBLs = 0;
00303 }
00304 
00305 
00306 
00307 
00308 
00314 #define PA_LidClosed() (IPC->buttons>>7)
00315 
00316 
00322 extern inline bool PA_CheckLid(void) {
00323 
00324 if (!PA_LidClosed()) return 0;
00325 else {
00326        u16 power_cr = POWER_CR; // backup the power...
00327        POWER_CR = 0; // Shutdown everything :p
00328        
00329        // Wait for the lid to be opened again...
00330        while(PA_LidClosed()) PA_WaitForVBL();
00331        
00332        // Return the power !
00333        POWER_CR = power_cr;
00334        return 1;
00335 }
00336 
00337 }
00338 
00339 
00340 
00341 
00342 
00370 void PA_Splash(void* tiles0, void* map0, void* tiles1, void* map1, s16 color0, s16 color1, s16 time);
00371 
00372 
00384 void PA_SetScreenLight(bool screen, bool light);
00385 
00386  // end of General
00388 
00389 
00390 void PA_Nothing(void);
00391 
00392 #ifdef __cplusplus
00393 }
00394 #endif
00395 #endif
00396 
00397 
00398 

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