PA9.h

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00001 #ifndef _PA_Main
00002 #define _PA_Main
00003 
00004 #ifdef __cplusplus
00005 extern "C" {
00006 #endif
00007 
00008 
00009 #include "../../PA_Config.h"
00010 
00011 
00012 #ifdef USE_8BITTEXT  
00013        #define TEXT_ALLSIZES   
00014 #endif
00015 
00016 
00017 #include <nds.h>
00018 #include <nds/memory.h>
00019 #include <nds/bios.h>
00020 #include <malloc.h>
00021 
00022 extern bool PA_Screen;
00023 
00024 typedef struct {
00025    u8 NoIdea; 
00026    u8 Year;
00027    u8 Month;
00028    u8 Day;
00029    u8 NoIdea2;
00030    u8 Hour;
00031    u8 Minutes;
00032    u8 Seconds;
00033 } RTC;
00034 extern RTC PA_RTC;
00035 
00036 extern inline void PA_WaitForVBL(void);
00037 
00038 extern s16 PA_ScreenSpace; // Espace entre les 2 écrans...+192
00039 
00040 #define BG_GFX1                    0x6000000
00041 #define BG_GFX2                    0x6200000
00042 #define SPRITE_GFX1         0x6400000
00043 #define SPRITE_GFX2         0x6600000
00044 
00045 
00046 //Pour le DMA Copy...
00047 #define REG_DMA3SRC *(volatile u32*)0x040000D4
00048 #define REG_DMA3DST *(volatile u32*)0x040000D8
00049 #define REG_DMA3CNT *(volatile u32*)0x040000DC
00050 #define DMA_ON 0x80000000
00051 #define DMA_NOW 0x00000000
00052 #define DMA_16 0x00000000
00053 #define DMA_32 0x04000000
00054 #define DMA_16NOW (DMA_ON | DMA_NOW | DMA_16)
00055 #define DMA_32NOW (DMA_ON | DMA_NOW | DMA_32)
00056 #define DMA_Copy(source, dest, count, mode) {REG_DMA3SRC = (u32)source; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) | (mode);}
00057 
00058 #define DMA_Clear(dest, count, mode) {REG_DMA3SRC = (u32)Blank; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) | (mode);}
00059 
00060 #define DMA_Force(ulVal,dest, count, mode) {REG_DMA3SRC=(u32)&ulVal; REG_DMA3DST = (u32)dest; REG_DMA3CNT = (count) |(mode) | DMA_SRC_FIX;}
00061 
00062 // Commandes pour la lumière des écrans
00063 #define BACKLIGHT(screen)   BIT(2+screen)
00064 
00065 
00066 
00067 
00068 
00069 
00070 
00071 #include <stdarg.h> // Pour le système de text
00072 #include <string.h>
00073 
00074 #include "gbfs.h"
00075 #include "gba-jpeg-decode.h"
00076 #include "Sound9.h"
00077 
00078 
00079 #define _REG8 *(volatile u16 *)
00080 #define _REG16 *(volatile u16 *)
00081 #define _REG32 *(volatile u32 *)
00082 
00083 #include "arm9/video.h"
00084 #include "arm9/PA_Sprite.h"
00085 #include "arm9/PA_SpriteDual.h"
00086 #include "arm9/PA_Sound.h"
00087 #include "arm9/PA_Micro.h"
00088 #include "arm9/PA_Draw.h"
00089 #include "arm9/PA_Interrupt.h"
00090 #include "arm9/PA_Keys.h"
00091 
00092 #ifdef TEXT_ALLSIZES
00093        #include "arm9/PA_API.h"  // API only if has text...
00094 #endif
00095 
00096 #include "arm9/PA_Math.h"
00097 #include "arm9/PA_Palette.h"
00098 #include "arm9/PA_PaletteDual.h"
00099 #include "arm9/PA_Save.h"
00100 #include "arm9/PA_FS.h"
00101 #include "arm9/PA_GBFS.h"
00102 #include "arm9/PA_SpecialFx.h"
00103 
00104 #include "arm9/PA_Tile.h"
00105 #include "arm9/PA_TileDual.h"
00106 #include "arm9/PA_Keyboard.h"
00107 
00108 #include "arm9/PA_Text.h"
00109 #include "arm9/PA_Window.h"
00110 
00111 #include "arm9/PA_Mode7.h"
00112 
00113 #include "arm9/PA_3D.h"
00114 #include "arm9/PA_IA.h"
00115 
00116 #include "arm9/splash.h"
00117 #include "arm9/splash2.h"
00118 #include "arm9/PApalet.h"
00119 extern const unsigned short bitmap[768];
00120 
00121 
00122 #include "arm9/NeoSplash.h"  // Splash NeoFlash
00123 
00124 
00125 #define SWITCH_SCREENS  (1<<15)
00126 
00127 
00128 
00129 #define N_HBLS 263
00130 
00131 
00132 
00141 extern u32 *Blank;
00142 
00143 
00144 
00145 
00146 
00147 
00148 
00150 // Général
00152 
00153 #define SIZEOF_8BIT(x)          (sizeof(x))
00154 #define SIZEOF_16BIT(x)         (sizeof(x)>>1)
00155 #define SIZEOF_32BIT(x)         (sizeof(x)>>2)
00156 
00157 
00158 
00159 
00160 #define CODE_IN_IWRAM __attribute__ ((section (".iwram"), long_call))
00161 #define IN_IWRAM __attribute__ ((section (".iwram")))
00162 #define CODE_IN_EWRAM __attribute__ ((section (".ewram"), long_call))
00163 #define IN_EWRAM __attribute__ ((section (".ewram")))
00164 #define PACKED __attribute__ ((packed))
00165 
00166 
00167 
00168 
00169 
00170 
00171 
00172 // Jpeg functions :
00173 void PA_jpeg_GetImageSize(char* name, int* width, int* height);
00174 void PA_jpeg_BltImage(char* name, u16* vram, int output_width, int output_height);
00175 
00176 extern const s16 PA_SIN[512];
00177 
00178 
00179 
00180 typedef struct {
00181    u8 Color;  // Favorite Color
00182    u8 BdayMonth; // Mois d'anniversaire
00183    u8 BdayDay;  // Jour de naissance
00184    u8 AlarmHour;
00185    u8 AlarmMinute;
00186    u8 Name[21];
00187    u8 NameLength;
00188    u8 Message[53];
00189    u8 MessageLength;
00190    u8 Language; // Langue... 0 pour Jap, 1 pour anglais, 2 pour francais...
00191 } infos;
00192 extern infos PA_UserInfo;
00193 
00194 #define INFO_COLOR *(u8*)0x027FFC82
00195 #define INFO_BDAY_MONTH *(u8*)0x027FFC83
00196 #define INFO_BDAY_DAY *(u8*)0x027FFC84
00197 #define INFO_ALARM_HOUR *(u8*)0x027FFCD2
00198 #define INFO_ALARM_MINUTE *(u8*)0x027FFCD3
00199 #define INFO_NAME *(u8*)0x027FFC86
00200 #define INFO_NAME_LENGTH *(u8*)0x027FFC9A
00201 #define INFO_MESSAGE *(u8*)0x027FFC9C
00202 #define INFO_MESSAGE_LENGTH *(u8*)0x027FFCD0
00203 #define INFO_LANGUAGE  *(u8*)(0x027FFCE4)
00204 
00205 
00217 void PA_Init(void);
00218 
00219 
00220 
00232 extern inline void PA_SetVideoMode(bool screen, u8 mode) {
00233        (*(vuint32*)(0x04000000 + (0x1000 * screen))) &= ~7;
00234        (*(vuint32*)(0x04000000 + (0x1000 * screen))) |= mode;
00235 }
00236 
00237 
00238 
00244 void PA_UpdateUserInfo(void);
00245 
00246 
00252 void PA_UpdateRTC(void);
00253 
00254 
00262 void PA_LoadSplash(void);
00263 
00264 
00270 void PA_NeoSplash(void);
00271 
00272 
00273 
00279 extern inline void PA_WaitForVBL(void){
00280 swiWaitForVBlank();
00281 }
00282 
00283 
00284 
00290 extern inline void PA_SwitchScreens(void) {
00291 POWER_CR ^= SWITCH_SCREENS; 
00292 PA_Screen = !PA_Screen;
00293 }
00294 
00295 
00301 extern inline void PA_InitCPUMeter() {
00302        PA_CPU = 0; 
00303        PA_MaxCPU = 0; 
00304        PA_lines = 0; 
00305        PA_VBLCount = 0;
00306        PA_nVBLs = 0;
00307 }
00308 
00309 
00310 
00311 
00312 
00318 #define PA_LidClosed() (IPC->buttons>>7)
00319 
00320 
00326 extern inline bool PA_CheckLid(void) {
00327 
00328 if (!PA_LidClosed()) return 0;
00329 else {
00330        u16 power_cr = POWER_CR; // backup the power...
00331        POWER_CR = 0; // Shutdown everything :p
00332        
00333        // Wait for the lid to be opened again...
00334        while(PA_LidClosed()) PA_WaitForVBL();
00335        
00336        // Return the power !
00337        POWER_CR = power_cr;
00338        return 1;
00339 }
00340 
00341 }
00342 
00343 
00344 
00345 
00346 
00374 void PA_Splash(void* tiles0, void* map0, void* tiles1, void* map1, s16 color0, s16 color1, s16 time);
00375 
00376 
00388 void PA_SetScreenLight(bool screen, bool light);
00389 
00390  // end of General
00392 
00393 
00394 void PA_Nothing(void);
00395 
00396 #ifdef __cplusplus
00397 }
00398 #endif
00399 #endif
00400 
00401 
00402 

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