//Gfx converted using Mollusk's PAGfxConverter

//This file contains all the .h, for easier inclusion in a project
#ifndef __ALL_GFX__
#define __ALL_GFX__


// Background files : 
extern int PA_text_Width, PA_text_Height;
extern const unsigned short PA_text_Map[288];  // Pal : PA_text_Pal
extern const unsigned char PA_text_Tiles[7488];  // Pal : PA_text_Pal

extern int PA_text2_Width, PA_text2_Height;
extern const unsigned short PA_text2_Map[288];  // Pal : PA_text2_Pal
extern const unsigned char PA_text2_Tiles[11200];  // Pal : PA_text2_Pal


// Palette files : 
extern const unsigned short PA_text_Pal[256];
extern const unsigned short PA_text2_Pal[256];

#endif

