//Gfx converted using Mollusk's PAGfxConverter

//This file contains all the .h, for easier inclusion in a project
#ifndef __ALL_GFX__
#define __ALL_GFX__


// Background files : 
extern int Rot_Width, Rot_Height;
extern const unsigned char Rot_Map[1024];  // Pal : Rot_Pal
extern const unsigned char Rot_Tiles[1024];  // Pal : Rot_Pal


// Palette files : 
extern const unsigned short Rot_Pal[17];

#endif

