PA_16c.h | 16color pseudo-bitmap mode |
PA_3D.h | 3D functions tuto : http://delfare.pizz.biz/ |
PA_API.h | PA API functions |
PA_BgLargeMap.h | Everything concerning the Background LargeMap System |
PA_BgRot.h | Everything concerning rotscale backgrounds |
PA_BgTiles.h | Everything concerning the Bg Tile modes |
PA_Draw.h | Bitmap mode, for drawing, loading images in 8 or 16 bit mode.. |
PA_FS.h | PA File System |
PA_GBFS.h | Easy GBFS wrapper |
PA_General.h | Contains prototypes and macros... for the arm9 |
PA_Gif.h | Gif, animations.. |
PA_Interrupt.h | Interrupt system |
PA_Keyboard.h | Keyboard functions |
PA_Keys.h | Everything concerning the keys and stylus |
PA_Palette.h | Everything concerning the palette system |
PA_PaletteDual.h | Everything concerning the palette system, for both screens at once |
PA_Reco.h | Touchscreen Shape recognotion system |
PA_Sound.h | Sound info |
PA_SpecialFx.h | Special effects options |
PA_Splash.h | Different possible splash screens |
PA_Sprite.h | Everything concerning the sprite system |
PA_SpriteDual.h | Everything concerning the sprite system, but for 2 screens ! |
PA_Text.h | Text system in tile mode |
PA_TileDual.h | Everything concerning the Bg Tile modes on 2 screens |
PA_Window.h | Window options.. |