00001 #ifndef _PA_SpriteDual
00002 #define _PA_SpriteDual
00003
00004
00005
00012 #include "PA_Sprite.h"
00013
00014
00029 extern inline void PA_SetScreenSpace(s16 ScreenSpace){
00030 PA_ScreenSpace = 192 + ScreenSpace;
00031 }
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00037
00049 extern inline void PA_DualSetSpriteY(u8 obj, s16 y){
00050 s16 y0 = 192; s16 y1 = 192;
00051 if (y < 192) y1 = y;
00052 if (y > PA_ScreenSpace-64) y0 = y - PA_ScreenSpace;
00053 PA_SetSpriteY(0, obj, y0);
00054 PA_SetSpriteY(1, obj, y1);
00055 }
00056
00057
00058
00088 extern inline void PA_DualCreateSprite(u8 obj_number, void* obj_data, u8 obj_shape, u8 obj_size, u8 color_mode, u8 palette, s16 x, s16 y) {
00089 PA_CreateSprite(0, obj_number, obj_data, obj_shape, obj_size, color_mode, palette, x, 192);
00090 PA_CreateSprite(1, obj_number, obj_data, obj_shape, obj_size, color_mode, palette, x, 192);
00091 PA_DualSetSpriteY(obj_number, y);
00092 };
00093
00141 extern inline void PA_DualCreateSpriteEx(u8 obj_number, void* obj_data, u8 obj_shape, u8 obj_size, u8 color_mode, u8 palette, u8 obj_mode, bool mosaic, bool hflip, bool vflip, u8 prio, bool dblsize, s16 x, s16 y){
00142 PA_CreateSpriteEx(0, obj_number, obj_data, obj_shape, obj_size, color_mode, palette, obj_mode, mosaic, hflip, vflip, prio, dblsize, x, 192);
00143 PA_CreateSpriteEx(1, obj_number, obj_data, obj_shape, obj_size, color_mode, palette, obj_mode, mosaic, hflip, vflip, prio, dblsize, x, 192);
00144 PA_DualSetSpriteY(obj_number, y);
00145 }
00146
00147
00148
00149
00150
00189 extern inline void PA_DualCreate16bitSpriteEx(u8 obj_number, void* obj_data, u8 obj_shape, u8 obj_size, bool mosaic, bool hflip, bool vflip, u8 prio, bool dblsize, s16 x, s16 y){
00190 u16 mem_size = PA_obj_sizes[obj_size][obj_shape] << 1;
00191 u16 *gfx = (u16*)malloc(mem_size);
00192 mem_size = mem_size >> 1;
00193 s32 i;
00194 u16 *data = (u16*)obj_data;
00195 for (i = 0; i < mem_size; i++) gfx[i] = data[i] + (1 << 15);
00196
00197 PA_obj[0][obj_number].atr2 = PA_CreateGfx(0, gfx, obj_shape, obj_size, 2) + (prio << 10) + (15 << 12);
00198 PA_obj[1][obj_number].atr2 = PA_CreateGfx(1, gfx, obj_shape, obj_size, 2) + (prio << 10) + (15 << 12);
00199 PA_obj[1][obj_number].atr0 = PA_obj[0][obj_number].atr0 = (192 & OBJ_Y) + (dblsize << 9) + (3 << 10) + (mosaic << 12) + (0 << 13) + (obj_shape << 14);
00200 PA_obj[1][obj_number].atr1 = PA_obj[0][obj_number].atr1 = (x & OBJ_X) + (hflip << 12) + (vflip << 13) + (obj_size << 14);
00201 PA_DualSetSpriteY(obj_number, y);
00202
00203 free(gfx);
00204 }
00205
00206
00207
00231 extern inline void PA_DualCreate16bitSprite(u8 obj_number, void* obj_data, u8 obj_shape, u8 obj_size, s16 x, s16 y){
00232 PA_DualCreate16bitSpriteEx(obj_number, obj_data, obj_shape, obj_size, 0, 0, 0, 0, 0, x, y);
00233 }
00234
00235
00236
00237
00267 extern inline void PA_DualCreateSpriteFromGfx(u8 obj_number, u16 *obj_gfx, u8 obj_shape, u8 obj_size, u8 color_mode, u8 palette, s16 x, s16 y) {
00268 PA_CreateSpriteFromGfx(0, obj_number, obj_gfx[0], obj_shape, obj_size, color_mode, palette, x, 192);
00269 PA_CreateSpriteFromGfx(1, obj_number, obj_gfx[1], obj_shape, obj_size, color_mode, palette, x, 192);
00270 PA_DualSetSpriteY(obj_number, y);
00271 }
00272
00320 extern inline void PA_DualCreateSpriteExFromGfx(u8 obj_number, u16 *obj_gfx, u8 obj_shape, u8 obj_size, u8 color_mode, u8 palette, u8 obj_mode, bool mosaic, bool hflip, bool vflip, u8 prio, bool dblsize, s16 x, s16 y) {
00321 PA_CreateSpriteExFromGfx(0, obj_number, obj_gfx[0], obj_shape, obj_size, color_mode, palette, obj_mode, mosaic, hflip, vflip, prio, dblsize, x, 192);
00322 PA_CreateSpriteExFromGfx(1, obj_number, obj_gfx[1], obj_shape, obj_size, color_mode, palette, obj_mode, mosaic, hflip, vflip, prio, dblsize, x, 192);
00323 PA_DualSetSpriteY(obj_number, y);
00324 }
00325
00326
00338 extern inline void PA_DualUpdateSpriteGfx(u8 obj_number, void *obj_data){
00339 PA_UpdateSpriteGfx(0, obj_number, obj_data);
00340 PA_UpdateSpriteGfx(1, obj_number, obj_data);
00341 }
00342
00343
00355 extern inline void PA_DualUpdateGfx(u16 gfx_number, void *obj_data){
00356 PA_UpdateGfx(0, gfx_number, obj_data);
00357 PA_UpdateGfx(1, gfx_number, obj_data);
00358 }
00359
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00361
00362
00371 extern inline void PA_DualDeleteSprite(u8 obj_number){
00372 PA_DeleteSprite(0, obj_number);
00373 PA_DeleteSprite(1, obj_number);
00374 }
00375
00376
00377
00389 extern inline void PA_DualSetSpriteRotEnable(u8 sprite, u8 rotset){
00390 PA_SetSpriteRotEnable(0, sprite, rotset);
00391 PA_SetSpriteRotEnable(1, sprite, rotset);
00392 }
00393
00394
00395
00404 extern inline void PA_DualSetSpriteRotDisable(u8 sprite){
00405 PA_SetSpriteRotDisable(0, sprite);
00406 PA_SetSpriteRotDisable(1, sprite);
00407 }
00408
00427 extern inline void PA_DualSetRotset(u8 rotset, s16 angle, u16 zoomx, u16 zoomy) {
00428 u8 obj_num = (rotset << 2);
00429 PA_obj[0][obj_num].atr3 = PA_obj[1][obj_num].atr3 = (PA_Cos(angle) * zoomx) >> 8;
00430 PA_obj[0][obj_num + 1].atr3 = PA_obj[1][obj_num + 1].atr3 = (-PA_Sin(angle) * zoomy) >> 8;
00431 PA_obj[0][obj_num + 2].atr3 = PA_obj[1][obj_num + 2].atr3 = (PA_Sin(angle) * zoomx) >> 8;
00432 PA_obj[0][obj_num + 2].atr3 = PA_obj[1][obj_num + 2].atr3 = (PA_Sin(angle) * zoomx) >> 8;
00433 PA_obj[0][obj_num + 3].atr3 = PA_obj[1][obj_num + 3].atr3 = (PA_Cos(angle) * zoomy) >> 8;
00434 }
00435
00447 extern inline void PA_DualSetRotsetNoZoom(u8 rotset, s16 angle) {
00448 u8 obj_num = (rotset << 2);
00449 PA_obj[0][obj_num].atr3 = PA_obj[1][obj_num].atr3 = PA_Cos(angle);
00450 PA_obj[0][obj_num + 1].atr3 = PA_obj[1][obj_num + 1].atr3 = -PA_Sin(angle);
00451 PA_obj[0][obj_num + 2].atr3 = PA_obj[1][obj_num + 2].atr3 = PA_Sin(angle);
00452 PA_obj[0][obj_num + 3].atr3 = PA_obj[1][obj_num + 3].atr3 = PA_Cos(angle);
00453 }
00454
00455
00470 extern inline void PA_DualSetRotsetNoAngle(u8 rotset, u16 zoomx, u16 zoomy) {
00471 u8 obj_num = (rotset << 2);
00472 PA_obj[0][obj_num].atr3 = PA_obj[1][obj_num].atr3 = zoomx;
00473 PA_obj[0][obj_num + 1].atr3 = PA_obj[1][obj_num + 1].atr3 = 0;
00474 PA_obj[0][obj_num + 2].atr3 = PA_obj[1][obj_num + 2].atr3 = 0;
00475 PA_obj[0][obj_num + 3].atr3 = PA_obj[1][obj_num + 3].atr3 = zoomy;
00476 }
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00483
00495 extern inline void PA_DualSetSpriteX(u8 obj, s16 x){
00496 PA_obj[0][obj].atr1 = PA_obj[1][obj].atr1 = (PA_obj[0][obj].atr1 & ALL_BUT(OBJ_X)) + ((x) & OBJ_X);
00497 }
00498
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00520 extern inline void PA_DualSetSpriteXY(u8 sprite, s16 x, s16 y) {
00521 PA_DualSetSpriteX(sprite, x);
00522 PA_DualSetSpriteY(sprite, y);
00523 }
00524
00525
00526
00538 extern inline void PA_DualSetSpritePal(u8 obj, u8 pal){
00539 PA_SetSpritePal(0, obj, pal);
00540 PA_SetSpritePal(1, obj, pal);
00541 }
00542
00543
00544
00556 extern inline void PA_DualSetSpriteDblsize(u8 obj, bool dblsize){
00557 PA_SetSpriteDblsize(0, obj, dblsize);
00558 PA_SetSpriteDblsize(1, obj, dblsize);
00559 }
00560
00561
00562
00563
00575 extern inline void PA_DualSetSpriteColors(u8 sprite, bool n_colors){
00576 PA_SetSpriteColors(0, sprite, n_colors);
00577 PA_SetSpriteColors(1, sprite, n_colors);
00578
00579 }
00580
00581
00582
00583
00595 extern inline void PA_DualSetSpriteMode(u8 sprite, u8 obj_mode){
00596 PA_SetSpriteMode(0, sprite, obj_mode);
00597 PA_SetSpriteMode(1, sprite, obj_mode);
00598 }
00599
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00601
00602
00603
00604
00616 extern inline void PA_DualSetSpriteMosaic(u8 obj, bool mosaic){
00617 PA_SetSpriteMosaic(0, obj, mosaic);
00618 PA_SetSpriteMosaic(1, obj, mosaic);
00619 }
00620
00621
00622
00623
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00625
00637 extern inline void PA_DualSetSpriteHflip(u8 obj, bool hflip){
00638 PA_SetSpriteHflip(0, obj, hflip);
00639 PA_SetSpriteHflip(1, obj, hflip);
00640 }
00641
00642
00643
00644
00656 extern inline void PA_DualSetSpriteVflip(u8 obj, bool vflip){
00657 PA_SetSpriteVflip(0, obj, vflip);
00658 PA_SetSpriteVflip(1, obj, vflip);
00659 }
00660
00661
00662
00663
00664
00665
00677 extern inline void PA_DualSetSpriteGfx(u8 obj, u16 *gfx){
00678 PA_SetSpriteGfx(0, obj, gfx[0]);
00679 PA_SetSpriteGfx(1, obj, gfx[1]);
00680 }
00681
00682
00683
00684
00685
00697 extern inline void PA_DualSetSpritePrio(u8 obj, u8 prio){
00698 PA_SetSpritePrio(0, obj, prio);
00699 PA_SetSpritePrio(1, obj, prio);
00700 }
00701
00702
00703
00704
00705
00717 extern inline void PA_DualCloneSprite(u8 obj, u8 target){
00718 PA_CloneSprite(0, obj, target);
00719 PA_CloneSprite(1, obj, target);
00720 }
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00748 extern inline void PA_DualSetSpriteAnimEx(u8 sprite, u8 lx, u8 ly, u8 ncolors, s16 animframe){
00749 PA_SetSpriteAnimEx(0, sprite, lx, ly, ncolors, animframe);
00750 PA_SetSpriteAnimEx(1, sprite, lx, ly, ncolors, animframe);
00751 }
00752
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00756
00768 extern inline void PA_DualSetSpriteAnim(u8 sprite, s16 animframe){
00769 u8 lx = PA_GetSpriteLx(0, sprite); u8 ly = PA_GetSpriteLy(0, sprite);
00770 bool ncolors = PA_GetSpriteColors(0, sprite);
00771 PA_SetSpriteAnimEx(0, sprite, lx, ly, ncolors, animframe);
00772 PA_SetSpriteAnimEx(1, sprite, lx, ly, ncolors, animframe);
00773 }
00774
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00805 extern inline void PA_DualSetSpritePixelEx(u8 sprite, u8 hsize, u8 n_colors, u8 x, u8 y, u8 color){
00806 PA_SetSpritePixelEx(0, sprite, hsize, n_colors, x, y, color);
00807 PA_SetSpritePixelEx(1, sprite, hsize, n_colors, x, y, color);
00808 }
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00832 extern inline void PA_DualSetSpritePixel(u8 sprite, s16 x, s16 y, bool color){
00833 PA_DualSetSpritePixelEx(sprite, PA_GetSpriteLx(0, sprite), PA_GetSpriteColors(0, sprite), x, y, color);
00834 }
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00858 #endif
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