PA_Motion.h

00001 #ifndef PA_MOTIOn
00002 #define PA_MOTIOn
00003 
00004 typedef struct {
00005    u8 Up, Down, Right, Left;
00006 } pamotionpad;
00007 
00008 
00009 typedef struct{
00010    s32 X, Y, Z, Zrot, Angle, Force;
00011    s32 Vx, Vy, Vz, Vzrot;
00012    pamotionpad Newpress, Held, Released;
00013 } motion_struct;
00014 extern motion_struct Motion;
00015 
00016 
00017 u8 PA_MotionInit(void);
00018 
00019 u8 PA_CheckDSMotion(void);
00020 
00021 extern u8 pamotiontopad;
00022 
00023 extern inline void PA_MotionToPad(u8 enable){
00024        pamotiontopad = enable;
00025 }
00026 
00027 
00028  // end of Motion
00052 
00053 
00054 
00055 
00056 #endif
00057 
00058 

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